Ethan D. HND
Friday, 16 December 2016
Room texture wit table
Friday, 9 December 2016
Scanned versions of thumbnails and drafts
Monday, 5 December 2016
More thumbnails and 4 perspective drafts
Thumbnails and small description of layout
Reference imagery for 2050 dublin layout
Friday, 2 December 2016
Oil barell wip
A crate and wall sculpt I made in autodesk Maya. Texturing the crate was my first use of UV texturing.
Sunday, 13 November 2016
This blog will be documenting my process as I Work on the assignment to create a layout piece based on Dublin in 2050.
Newer Posts
Home
Subscribe to:
Comments (Atom)